+ No power playing. This means that you can't decide if your attack hits home or if your opponent dodges it. It also means that you cannot determine how much the damage an attack will cause; your opponent must decide reasonably.
+ No Godmoding. It is impossible for you to dodge every attack and win the fight and receive no injuries. Think of the fight in your mind and place yourself as the wolf. Think can that attack be dodged? Usually, it can’t be completely dodged.
+ Keep it realistic. Your wolf isn’t an acrobat, it can’t do a flip and a kick in mid air. Your characters moves should be fully lupine. For example wolves cannot punch, back flip or front flip. You certainly most can’t shoot a gun or throw a knife. The only things a wolf could use are their paws, teeth, claws, sand, mud and perhaps a low hanging branch as ways of attacking.
+ Godmodding and powerplaying is accepted outside if you have permission from another player.